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The driving handles well, and I certainly like the sliding option, I do enjoy being able to drift in cars. Camera is a bit disorienting, but that's likely something you will need to research, perhaps not having it track with the player, or making it slower to follow are the answers. It reminds me of VR games that have to consider movement types to avoid causing motion sickness that plagues the industry in the earlier years.

But that aside, simple concept, an interesting blend of top down style while using 3d models, and overall simple gameplay creating a core gameplay loop.

Thanks! The vehicle dynamics are certainly what I'm most proud of and what I spent most time on (though not enough). Camera is a very valid point as raised by pretty much everyone here.