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(+1)

(sorry for my poor english)

Liked the gameplay! While following basic rpgmaker battle, the variaty of equipments and specialised caracters made actuall tactic, which much of rpgmaker games doesn't has.

Visuals and caracters were good. Maybe just because I like Koikatsu models anyway. I especialy liked the vamp lady's unbalanced belly.

But I think It would have been better if it had more pregnancy involved interactions. Such as :
Girls can have multiples, depending on bond level.
Overdue gimmick. 
Girls can fight while pregnant, but gets pennalty (ex: lowerd speed, constant dammage) and special ability (ex: improved mp? special skill?)

And some skills like water bomb and killer voltage worked poorly, but I don't know it was bug or my tactic was inappripriate.. (I was lvl 12 then)

Anyway, enjoyed the game!

Funnily enough I did originally plan for the girls being able to fight while pregged with a special skill/passive, as you have suggested. I decided to change that though because I wanted the player to change strategies and adapt to having a girl absent while she was pregnant. Thank you for your review and I’m glad that you enjoyed the game!