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(+1)

Appreciate the update, Take all the time you need! The only question I have is, does moving to Godot mean everyone would need to start over, or would there be a way to transfer saves? The only things I know about coding imply that it would probably be really difficult.

(+3)

I think theoretically it's possible, but I would have to basically build a utility to convert the rpgmaker savefile into something godot could read and save appropriately, so it's unlikely to happen.

(+1)

Fair enough! Still, thrilled to hear the game is still being worked on, in any capacity. Do what works for you, and we'll be waiting!