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(+1)

The art style is amazing and the concept is refreshing and original.

Small note: I think if you talk to everyone without using the artifact, you get stuck? It just kept saying to me that "Unfortunately, there's no one here" at each house after I talked to them all.

(+1)

Coder: Thank you for nice feedback and for playing. Tbh, there's no actual ending right now so technically you passed the game if you visited all 8 characters. I couldn't manage to add mechanics of checking all hidden quests or at least kind of a quest trackers in time. Also there's no hints how the game works so I understand it's confusing that you have no indicator of an ending.

P.S. If you're curious, the're problems that may (or may not - it's randomised in each playthrough) be in characters' stories. If you visit Butcher in a few replays even in this version, you may see that he may feed Good Old Dog with sausage and may not - it depends if he has enough meat in his shop. We'll add this kind of visual hints so in a best final replay you won't need to use artifact to get all of the problems solved (if you manage to find a right order of visiting characters) even if there will be all of the problems. So if you're catched by the story, stay tuned! We gonna make a post-jam complete version release in May-June.