Thanks to everyone who’s played and left comments — this is still a prototype, and your feedback is directly shaping what I work on next.
Things I’ve heard across the comments and am planning to address:
- Augment tooltips — hover info showing what each part does and its stats, so you don’t have to equip something just to find out
- Double-click to equip — as an alternative to drag-and-drop, which feels rough on the web build
- Performance at higher depths — VFX and damage numbers aren’t pooled properly yet, which is why things slow down once the screen fills up
- DPS and balance — including the question of why basic/grey parts seem to outperform the fancier ones (looking into whether it’s a balancing issue or a counter bug)
- Difficulty curve — the spike around 1700 depth isn’t intentional
- Reactions visibility — making it clearer when combos trigger and what they actually do
If you’ve got more feedback, drop it below — I read everything. Really appreciate the time you’ve all taken.