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MaX0621

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A member registered Sep 18, 2024 · View creator page →

Creator of

Recent community posts

Hi! I am blown away that you played for 3 hours! Thank you so much for such a high-quality and professional review. I read your comment multiple times, and it honestly made my day.

I really appreciate your suggestions on the mechanics. I am working on a patch right now to fix the translation issues and improve the gameplay based on your feedback.

Finally, thank you for sharing your experience as a fellow dev. It means a lot to me. I will definitely keep pursuing this project! :D

Hey! Thank you so much for playing my game and leaving such detailed feedback. I'm super happy to hear that you enjoyed the harvesting! :D

I have to apologize first—my English isn't very good. I think your idea about 'starting with carrots' is brilliant! I will definitely take your advice. I'm working on fixing the issues and making adjustments right now, especially the translation bugs and the tutorial.

Thanks again for your patience and for helping me make the game better!

(1 edit)

Hi everyone, 👋

I am a solo developer looking for feedback on my current project, [Max Farm].

It is a 2D pixel farming simulation, but unlike traditional farming games, the core gameplay focuses heavily on Crop Mutation and Automation.

Key Features:

  • Genetic Loop: Crops randomly mutate into new, rare species during growth or through fusion.
  • Automation: You can build machines to automate planting and harvesting tasks.
  • Expansion: Unlock new areas and upgrade your tools to manage a larger farm.

The game is currently in the prototype stage. I would really appreciate it if you could give it a try and let me know:

  1. Is the core loop of "Planting -> Mutating -> Automating" fun?
  2. Any suggestions for mechanics or improvements?

Play it here:

https://max0621.itch.io/max-farm

  • Thank you for your time and feedback!