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(1 edit)

not bad for first game. Just look into project settings in godot and set Stretch mode to canvas item.  It will scale down the game to ur set project size. It was impossible to open it to full screen in firefox, worked in chrome.  And if you use assets with hand drawn graphics try to be consistent. Flowers, grass and etc are off cos they don't have outline. That's just few advises. Overall keep it going. Good job. 

Thanks, plus I didn't understand why it wasn't adapting.