Indie game dev here working on a new game concept. I am handling the writing, planning and coding. I have help already for SFX and BGM. What I need is a freelance 3D artist to help me bring it from concept to polished Steam-ready product.
This is a small game as far as scope goes (with hopefully a LARGE footprint of replayability and fun), so we're only talking about a few models here. PS2-era polys are the sweet spot here, think along the lines of Balatro, Inscryption, Ball x Pit for what im looking for.
3D modeling, animation rigging, and textures are what im looking for here.
Current status is POC game loop is under construction. Main systems are in various stages of construction but it IS playable with rough visuals. Goal is to have the game ready for alpha testing by October, with a pre-holiday release via Steam.
I will consider both a paid engagement and/or rev share.