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(1 edit)

Also cool to see another godot game using a self-made framework! (and we both used EOS lol. I'm sure your implementation is a lot better cause I'm so used to steam atp)

thank you!!
this was my second time using EOS (after NAIR) so i managed to avoid a lot of annoying pitfalls with like the lobby system i made in that game ^^ still always feeling like i could've done a little better