Hello, thanks for the feedback!
- I'm looking into implementing Coyote Time and Jump Buffering currently!
- There will be ways to shorten the Charge time, that's why it starts really slow. It sometimes doesn't work, I'm guessing, because of the cooldown between shots, I'll take a look at the value and maybe shorten it a little bit so it feels smoother and more responsive!
- Due to the GBC limitations and my scenes being so full at the moment, I don't think that would be possible, but maybe I'll find a workaround, that would be a cool detail.
- The map will be accessible at Map Stations, the Spaceship, AND Save Stations (although the last one is not implemented yet).
- You're right, it doesn't tell how much Damantium you need. I'll change the dialogue on that so it's more clear, thanks!
Glad you enjoyed it!