if you add more automation i would suggest not making it too easy to get. the stress is what makes it fun.
Thank you for the feedback! You're the first one to have that opinion, and tbh that was my instinct from the start. I got a lot of feedback asking for automation though. I don't want to automate the fun out of the game, but I also don't want the game to feel too repetitive or stressful. I'm working on finding a middle ground where I automate tiring mechanics but keep the challenge/interest through something else.