This stuff is amazing. Currently stumbling around trying to make a nice texture for current project, but this all looks really good.
A couple quick questions about 3d textures:
Looking through the "node" file,, there appears to be a tex3d_voronoi.mmg file (with reasonable looking logic inside). ... but when I try to search this node up inside the UI.... nothing.
Am I doing something wrong? Is there Meant to be a vornoi3d? And... if the code for it is here, could I just copy paste that code into the custom shader node?
And second: Is there any way to apply MATH or similar nodes to 3d textures?
I'm assuming that the current plan is to "Blend" (Lighten only gives a max, normal+opacity zero gives an average, etc etc etc) but it would be nice to just.... do actual mathematics in 3d?