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The concept seems nice but this looks like a completely vibe coded game 🤷‍♂️

Level design doesn't really matter because I could connect blue nodes directly to the green ones in each level. There isn't any sound and almost no effort was put into the graphics.

I took some time to respond to your feedback "comment" because, well, I did not want to respond to you in anger and be rude, because what would that achieve.  Also, not being able to access Itch from the work wifi which blocks a whole bunch of websites.  Now, I'll have you know I am a qualified computer science degree graduate with over 20 years of coding.  I'm no newbie to coding or to games.  My first interest in games was Construct 2 and Game Maker.  Ask me to code a game in Unity or HTML5 raw coding, I'll do it.  But ask me to get used to a whole new game engine, that's a whole other ball game.

Sure, I know what vibe coding, and I wouldn't call what I did with my "AI", vibe coding.  Because, for one, let's assume I actually did vibe code this game, this game would not have worked at all.  Oh, and btw, most of the time I find myself having to teach my AI tools of what's wrong and usually fix up the bugs myself.  I didn't use any specific AI tool, just ChatGPT, and everyone knows the insurmountable number of mistakes ChatGPT can make and assume.  You want vibe coding, here's the game I did for the World's Largest Hackathon, https://chess-coach-ai.netlify.app/, which introduced the use of Bolt.new, though the game looks and functions great and all, it is most certainly not how I envisioned and still not functioning they way I expect it to.

Truth be told, I've learned a lot from the few AI tools I've used.  And most of the time I'm using it as a learning tool rather than take whatever it spews out at face value.  And I do code my own AI agents.  I'm no idiot.  Because this game jam did not restrict the use of AI, only did I make use of it and made mention of it.  And, this is not my first game jam or game.  I've made plenty prototypes and participated in a few JS13k game jams.  And I host and organize my own game jams.  As for my prototypes, I've been hoarding them all, and so it took me this long to decide to bring it out to the world.  Sure, I'm not the greatest or best at creating my own games, but I do this for the sheer fun of it and for myself, I'm still learning to make any game I make a good and worthy game.

FYI: I tried playing your game.  Maybe I'm stupid and don't know what I'm supposed to do, cos I could not do anything!  Eh, I'll keep

:) HAVE A NICE DAY!