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(+1)

What I Loved:

- Really loved the artstyle

- Love the take on the theme, being a little creature collecting pollen for their family!

- Game mechanics took a while to figure out but once I got it I was collecting pollen like a pro.

What needs improvement:

- Highscore doesn't update after playing again it stayed on the old one

- The blue balls being completely random speeds seems to be pretty bad. In my second playthrough I had most of the blue balls be jitter and flying all over the screen which made it harder. Maybe having a set amount of fast balls and a set amount of slow balls would of been better.

- The buzzing sound got annoying really fast and had to play turn down my volume a lot on my second play through.

- I didn't look too hard but I think there was a difference in points depending on which flower you got, or maybe it was random was really hard to tell. Maybe a number pop up to tell you how many you got from a flower.

- A control issue I feel would feel better is have faster turning speed when slow but when you speed up you have the slow turning speed

Extra Notes:

- Played it 3 times!

- Highscore: 1089

(+1)

Thank you for your feedback!

A highscore of 1089 is really good!

I should have communicated the game mechanics in the game or on the page; right now:

-The Bee is flying around using physics (forces and torque); I was going for a similar feel to the classic game "asteroids".

-Yes the flowers do have different amounts of pollen; sunflowers have between 32 and 42, tulips have between 21 and 31, and roses have between 10 and 20

-I didn't include a highscore feature yet; the score is only for the current level

-the sound can be muted with pressing 'm' (though it doesn't carry over from 1 scene to another, yet)

-the blue balls (or raindrops) move in random directions at random speeds

Thanks for playing and for your suggestions! :)