When I started the game, I wasn't sure if I'd stick around for the blocks of texts to read. Before long, I was following the hollow friend's adventure urging me the follow that Red Dot. Brilliant storytelling. My heart was appropriately warmed!
Also, including a language select screen was an ingenious accessiblity touch. With more languages though, more people shall comfortably be able to experience it :)
We too have experimented with multiple ending story (3 endings) in our game "Digital Ash", but the story is there just to support our gameplay. Try it out, both for the story and the gameplay and provide your rating and feedback
We are planning on releasing this game officially in June 2026 on Steam, after improving upon the basic 13 day game jam build. We could really use the help of a Narrative Designer. Let me know if you're interested 👍