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Heyo! I guess it does not work in Acer Nitro V 15, RTX 3050, Windows 11. After clicking to proceed, it just stopped showing any sign of working (black screen + gray button on the right side)

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Hey there! It seems to be some textures somehow got other uids, not the ones they needed so HTML just replaces them. I'll look it solutions and fix this asap, thanks for the info

Greetings again, please try again it should be working right now. Apparently there's a restriction for Spritesheets, one of the truck's animation was 31 frames and it worked only when I cut it by 30%. Prob it comes from the fact that this spritesheet is 640x31 = a hell lot of pixels, so to prevent extreme memory usage it did what it did

Now it's a blank screen (after pressing "Proceed")

The main menu Music played till the end,, now nothing plays, is that ok

Blank screen: can you please provide the steps to reproduce since I can't quite do it myself, unfortunately

Music: apparently there's another bug with exporting into Web version - if you like to play the music again just hit the SFX button once it's stopped


Sorry for the bugs but yeah. Sad that I couldn't foresee them since there was no problems with exporting on previous Godot versions

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its pretty simple:
Play ->  next -> next -> ok

And I get black screen

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I've been trying to reproduce it on various benchmarks but unfortunately I couldn't. If it's fine for you I uploaded .exe file for you to try