I've been trying to reproduce it on various benchmarks but unfortunately I couldn't. If it's fine for you I uploaded .exe file for you to try
Tomogassi
Creator of
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Blank screen: can you please provide the steps to reproduce since I can't quite do it myself, unfortunately
Music: apparently there's another bug with exporting into Web version - if you like to play the music again just hit the SFX button once it's stopped
Sorry for the bugs but yeah. Sad that I couldn't foresee them since there was no problems with exporting on previous Godot versions
Greetings again, please try again it should be working right now. Apparently there's a restriction for Spritesheets, one of the truck's animation was 31 frames and it worked only when I cut it by 30%. Prob it comes from the fact that this spritesheet is 640x31 = a hell lot of pixels, so to prevent extreme memory usage it did what it did
Cool but needs some polishing and ideas. For example, more obstacles or some goal for providing boxes - like move them from A to B. Based on your concept you can implement moving from A to B within the timer - if succeed you get more time if not you lose.
But that's just my opinion, your game rocks anyways, I think it'll be one of the best products regarding art style and controls

