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I like the mechanic of the brother being a mouse you click with it makes the switch from platforming to puzzle solving feel unique and there's probably lots of puzzles you and make where the brothers need each other to solve them like the battery one in the demo, I like the tech theme but I think the colors need to be a little more of a signal of what things are as i kind of had to take damage by something before I knew it was dangerous.


The arrow in general will be handled basically given my current skills but I wanna make sure it is a big part of the game.

I also wanted to be clear that the only dangers in the game so far are the virus tiles, the spider chips (Those things that go up and down), the seahorse penguin "servants" that shoot projectiles and the DVD bouncing logo-like Hirdrios.