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Perhaps... I do have plans to make an official Linux build with more rigorous testing for the 0.2.0 update. There might have been a bad parse with the password string. And every starting letter in each word should be capitalized in the password

Durp, it was encoded with UTF-16, and I was using UTF-8/ASCII/ISO-8859-1. I had the first word in the template wrong in my earlier guesses due to just the second half of that word being used on Wikipedia for that poem, and that's why I was guessing wrong. Other than that, I had it right!

I did reply to that other post with some maybe-bugs that I noticed, like the 'config' command not giving the full filename, in case you didn't see.

I hope the fact that most desktops are now using Wayland by default won't cause too many problems for the Linux build; I use X11 mostly because of display calibration support being better with it.

Oh fuck you're right, that is spitting out a bad file location for the config. My Mistake, Ill fix that for the 0.2.0 update!

No worries, it was enough to figure it out!

I think that and the clothes swapping not working correctly with the '2' key are the only real bugs, unless the weirdness with Bit flashing is also a bug.

Oh, and you can only click to delete Bit if he's not on his phone. He has god-like invincibility powers if he's on his phone, something that should really be reserved only for characters with a big knotted dick.

Haha, Ill check a look. On the Windows version the controls do function and it seems on my end the '2' key does work on my side. Ill check a look to see if I need to do something special. 

Also Ill check a look at Bit's kill condition but that is changing anyway in 0.2.0. Also funny fact, we do have invincible enemies programmed but not used currently. Perhaps in the future~

(+1)

I gave more details in my original comment:

https://itch.io/post/16014017

I'm making note! For now I do need a small break, so Ill look it over sometime this week in more detail