You did a good job replicating Noita graphics and sandbox engine. Given that this is literally made during the jam, it is brilliant.
Bugs:
- Lack of gunpowder, but shooting input still cost gunpowder (when it didn't shoot anything)
Design:
- Enemies are too durable
- No specific goal, so I assume it's a sandbox still
I'm surprised the water physics is done so well, feels like playing Terraria again.