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You did a good job replicating Noita graphics and sandbox engine. Given that this is literally made during the jam, it is brilliant.

Bugs:

- Lack of gunpowder, but shooting input still cost gunpowder (when it didn't shoot anything)

Design:

- Enemies are too durable

- No specific goal, so I assume it's a sandbox still

I'm surprised the water physics is done so well, feels like playing Terraria again.