A truly peak minigame-mayhem-wario-ware-deltarune-explosion type game! The minigames themselves were fun and offered a lot of gameplay variety, and the upgrade system was a great way for the player to reduce difficulty on some of the more complex games that required extra attention to not fail (mostly lawn mower and FNAF for me). There are so many different ways the player can strategize around these upgrades to help them win, which makes the game really interesting(I found that I could basically turn the clown mini-game into a money farm if I cranked up the max number of mistakes, since the tomatoes only really hit the clown every once in a while). The level of game juice and polish on this thing is also insane, from the interactable title screen to the crazy death screen, everything just feels really fun and good to play. Anyways, amazing job on this submission, definitely one of my top picks for the jam!