I did love the concept of this experience, alongside the design choices of the atmosphere and models, there was great potential here. Despite this, the overall gameplay was a bit mediocre. Every day playing out almost the same, doing tedious tasks that pad out the gametime before having the scary thing spawn in to restart the day. It doesn't help that I'm forced to see the anomaly for a few seconds before it rushes me. I was slightly caught off guard with the fridge monster, and I did feel some tension with the strange man following me down the stairs, but with how the rest of the game was going it was all too predictable.
It has been a bit since this game was made, so I look forward to see what you have developed and improved on since this project.