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(+1)

played with keyboard, I liked the UI and soundtrack, I feel like it fits the overall look of the game

Inertia feels a little inconsistent, it's easy to stop mid-air at low speed, but the blorb feels heavy on the ground

I couldn't finish the last tutorial level, felt impossible to me because I couldn't see what was happening on the right side of the screen (where the traps are basically) and the sawblades aren't synced with the platforms, which makes it really hard to plan any jump (might be a skill issue)

The character doesn't follow the platforms when the bouncing animation is playing, and jumping from a platform sometimes makes you follow the platform (cave level), sometimes not (last tutorial level)

I sometimes had trouble interacting with the world/menus, wasn't sure if I was supposed to press space, E or W

(+1)

Thanks for playing!  If I'm understanding you correctly, blorb turns around too slowly on the ground?

I see what you mean about the bouncing on platforms, and I think I know the fix. I'll have to check the cave platforms again, because they are different from the other ones.

Yeah that's kind of what I mean by inertia, blorb feels heavy when he's on the ground, but very light when he's in the air (you can stop him mid-air very fast)