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(+1)

Thank you for the great feedback (as always)!

I was fully focused on redesign game to shape much more clear direction for the game. I was bit lost in pervious iterations. I appreciate you notice planet gird design and potential to scale up game with missions and content overall.

My plan is to implement procedural generation of the planet with variety of missions to do. Now game has only one static map and misson but I appreciate you tried to make progress on the grid.

I appreciate all your notes about UI and gameplay (fight).

Sadly I did not any progress with dorid customization and UI around it since the last iteration. It's still a big thing to do but I wanted to focus on core gameplay (mission) before doing any rework here.

It's a great feedback about selecting droid. I will look for a way to indicate there is bunch of droids.