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(1 edit) (+1)

Definitely the most upbeat (and lucrative) fight to the death I've ever experienced!!

- The species input and how it was used was a fun surprise!

- The assets seemed perfectly chosen for a smaller game scope—I thought the wall & floor background, the textboxes, and the close-up focus on the two animals all came together really well (along with the off-screen audience and other SFX!)

- I love how you used some of Adversus's great edits (the rat's sprite change gave me a good laugh!)

- The Yosemite Convention(!!)

- I enjoyed getting to pick "No" repeatedly (I would have loved to see more different responses to it, but it was already fun as-is!)

- An interesting little twist, too!

Well done putting it all together in a super short time!

(+2)

Thanks for the kind words, I'm so glad you enjoyed it!! I'm glad someone enjoyed the Yosemite Convention and species input jokes, I was super proud of myself for those ones when I wrote this in the middle of my nonfiction class lol.  And I'm glad you thought the asset choices were great!! Adversus's signs really do pair amazingly with text to the point I could use it for all of the buttons and the textbox, and I got the whole idea of this game once I saw the knife rat on the expansion pack thread and went "omg wait I could cook with this and the snake"!

I'm also glad you enjoyed picking No! Yeah, a stretch goal of mine if I had the time was adding more dialogue for that where the poor Rat and Snake would get progressively madder each time you clicked on it, but alas, I didn't get the chance to expand that joke.