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(1 edit) (+1)

Strong "I expect you to die" feelings, nice that such gameplay also works in 2D (not only in VR)

A SNAKE?!?! Really? (glad that that was NOT in VR, haha)

The style and the music is great, the cutscenes (especially the "boom" feel a bit too lenghty)

A few people have mentioned "I Expect  You to Die".  I wasn't aware of this game previously, but I's good to know that there is a precedence or a similar existing framework.   Thanks for giving some honest feedback about how the game can improve.  Speeding up the time between play-throughs wasn't on my radar initially, but now I see how important it is!