The idea of bomberman + dungeon crawler seems very very good to me... but the grid movement feels kinda strange. I would add diagonal movement and maybe a look at system (like if you are blocked by a wall and you press towards it, the character at least turns). That would remove the feeling that sometimes the game didnt register the input.
Also the tutorial feels empty XD... not sure if thats on purpose. Luckily the game is easy to understand by itself... except for the B button... but well, by elimination B = bomb, so I figured it out.
I would really like to see how this game evolve
BTW : Every time i put a bomb here the game crashes, not sure why but its consistent
