This feels incredibly rough. The first person sections inside the house are entirely disconnected from the AI generated "endings" of each day. Clicking the green or red buttons doesn't even seem to do anything
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Actually, in the first prototype I made, it was like an “look at cases then do something at home” where you’d sit down at a computer and do various things at home, but since there were so many bugs, I simplified it a lot. As for the buttons in the dialogue section, they just change the dialogue based on your choice. Normally, those red and green buttons would have shown our character’s response, but i didn’t have time to get it done. The game’s ending is determined by the case decisions you make not dialogue choices. Thanks for your review.