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(+1)

I really enjoyed this! Even though the mechanics are simple, the game has huge potential. The menus are very polished and look great. It took me a while, but I managed to beat it.

Regarding the feedback about needing a tutorial: I actually disagree. Part of the charm is learning by trial and error; it made the experience much more interesting. To be honest, I didn't feel the horror aspect as much because I was so focused on survival—I was completely 'locked in' repairing the door and running to get upgrades.

You have a very solid base here and can definitely keep growing the project from this. Great job!

(+1)

Thank you very much! Glad you enjoyed it.

The tutorial is kind of a complex thing to handle, my hope is that a small cinematic intro will give a sense of what you're supposed to do.
Like mby Boby starts chasing the player at the beginning forcing it to go into the house...

I totally feel you when you say that part of the charm is learning by trial and error.