Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The character feels nice to control. It does take time to get used to though, since there are a lot of complex movements.

What I am a little concerned about is the amount of assets and content you need to make this into a fully fledged game. At the moment this is a fun tech demo and a really solid foundation, but in terms of environments, world setting, sound design, enemy variety, etc., I don't really know how much work ahead you are planning for. Maybe you are going for something like 'Haste' (the running game with roguelite mechanics)?

In any case, it looks good and interesting. Good luck!