I love the concept and feel of this. I get big flashes of Sonic Adventure's Chao and Monster Rancher (both very good things to evoke in my book). It's cool that so much is information is tracked for each blob. It would be nice if there was some more direction, as it eventually devolved into a game of just trying to sell the blobs faster than they could reproduce. It might feel better if there was more riding on each slime, rather than being able to make an unending number of them. For a 48 hour jam, this is really impressive and good fun to play around in!