CHANGES SINCE LAST DD:
==== FISHING ====
Added new visual elements.
Added dynamic waves to the surface of the water.
==== SHOOTING GALLERY ====
Added level 3.
Added background art.
Added a sound effect when the level starts.
==== LETTER EDITING ====
Re-wrote the tutorial for level 3, and added an extremely easy problem to the beginning. Hopefully the instructions should be more clear now.
==== TOWER DEFENSE ====
Added level 3.
==== SHOOT-EM-UP ====
Fixed a bug that could cause enemies to come back to life if they died at the same time as the player.
Fairies will now sometimes shout "This is over" if the last enemy in a level is killed with a deflected bullet.
Added level 3.
==== JRPG ====
When selecting two abilities for a combo attack, the name of the resulting combo attack will now be displayed.
Fixed a bug that caused dialogue lines from previous level's cutscenes to show up in the log when they shouldn't have.
==== IMP LAUNCH ====
Fixed a bug that caused the ground to not shake properly when landing at a high velocity.
==== DRAGON RUN ====
Added level 3.
==== PLATFORMER ====
Fixed a bug that allowed the player to jump twice very quickly if they hugged a wall.
Added level 3.
The camera will now follow you above the upper edge of the level, instead of getting cut off.
==== QUICKVENTURE ====
New game mode: QuickVenture (a card battler). This game mode is still VERY early in development (in fact, it's not even possible to win yet). But feel free to try it.
==== MISC ====
Fixed some text spacing issues.
Added the Doll Shelf. Practically nothing has been implemented yet, but feel free to take a look.