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(+1)

This is a really good first game! Made it to level 7 and the enemy AI (card power) felt a little too hard, but then I realized that the money you earn between levels can be used for one-time effects. Had I known that I probably could have beaten the game. 

Some things I noted:

  • The enemy usually wins in the case of a tie because it's not afraid to put down cards, even if they don't trigger an effect. I'm not sure if there's any easy way to make this feel less bad (i guess just making this rule more noticeable). I'm probably just mad because I didn't notice the item shop lol.
  • Having a hot key for certain actions might be good, like skipping card effects
  • Item interface is a little hidden at the bottom
  • Game is unfortunately a little slow (might be good to remake in another engine at some point)
(+1)

Thanks for playing! I completely agree with the changes recommended. I have started rebuilding the game in C. Thanks for the advice!