The feedback for the fishing minigame has been pretty universal. We need to make some minor tweaks to the upward inertia to make it a bit easier to change directions when the fish decides to dive toward the bottom. The same goes for the dials, we'll need to work on them after the jam to polish things up for the next version.
We tried to show the decay with a change in the boat's textures, which might not have been as obvious to the player as we would have liked. In hindsight, maybe a bit of a 3D changes to the model could have helped with that.
We tried to do our best in 7 days, focusing heavily on reducing the scope and then expanding it only once we had a playable base, to avoid what happened to us in previous projects. Thank you so much for playing!