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We are trying a new format for feedback and are going to just post you our notes as we take them.

-meme sound design is nice. room 3 tells us that this is gonna be one of THOSE games. What do the kids call them? Rage games?

-The momentum when jumping is very strange and makes most of the precision jumping harder than it otherwise would be. Feels unfair.

- Honestly the jump is something we could work with but between that and the super-punishing fact that you go all the way back to the beginning when you die has turned us off from this pretty quickly. We would give it another chance if there was a checkpoint after every door.