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(+1)

Nice game, but some mechanics are a  bit frustrating. For example, in the second level, I kept falling back to the start multiple times and lost time. You could add some area that kills the player before falling all the way down; these areas could appear after collecting each gear.

Thank you! Indeed the levels need better design. I've spend too much time on the camera and the character animation.

I understand you, but that's how it is with jams. For example, my animations are literally two frames long. That's the cost for doing it all alone.