There's lots of good here, but it feels very much like a first draft (there's some mistakes here and there, like the professor turning to the player instead of the apprentice, one place where the professor was speaking despite the text being formatted like narration, etc...).
Cutting some of the dialogue in smaller chunks would also help with the pacing, to give more emphasis to certain part. It also felt a lttle cramped at parts, the text hovering dangerously close to the quick menu.
It was also missing some narration, describing the room, the gestures etc...
Some more choices would also help players feel more involved, even if it doesn't change the ending. Just some dialogue variations would also add replayability since players usually want to 100% a game.
I did enjoy the imagery of the wolf dreaming of fire, biting at it because that's all it knows. There's some really good writing in there, but it needs a second pass :D Since the background isn't finished, I assume the game is also a WIP. Looking forwards to playing the finished version!