Interesting take on Slay but the interface is just too clumsy. Opening a dialog to move a unit? Why?
Just realized, it's because it's AI
Thanks for the feedback! My focus has been on getting the basics working even if it has a few rough edges. With that said... Optimisations to the movement UI were included in a bunch of quality of life updates in the most recent update 👍
Thanks I'll check it out. BTW check out Konkr if you like Slay, it's the best clone. Maybe you can get some ideas from it