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gruffenstein

48
Posts
8
Following
A member registered 27 days ago

Recent community posts

Okay level 21 has me completely stumped. There's just too much alien firepower at once. 

Strange design choices.

There's a monolith?

Simple but cool and atmospheric

Unplayable.

*would have

Very cool idea. Very difficult to tell your units from the enemy. 

Is there a controls list somewhere? 

Makes sense. I still have a few more to unlock. I cannot overemphasize how good this game is - everything about it is tight. 

Why do I get the "unlock every unit" award when I haven't unlocked every unit?

Neat game. The pictures really made it - Detritus could use pictures.

A note on nautical terminology: a toilet is called a "head" on a ship. 

Ah that's it, thank you for the help.

Okay but they seem to heal, I hit this one ghost a half dozen times and he didn't go down. Thanks for the advice and for making a cool game.

Cool game

Tricky

Very cool but I don't see how to defeat the ghost. 

Really neat game! Nicely done. Can get into a "stalemate" position in which no attacks are possible for either side: 

Excellent game.

interesting concept

Cool but I don't understand how to play. I'm not grasping something. 

Ah well that changes everything! Thanks!

Yes but I'm FORCED to take five actions a week, either collecting or building. I can't skip actions.  Without resources I can't build, so I'm FORCED to collect, inevitably depleting them and causing collapse. 

Well there's lots of stuff you could add, I'd check out other games of the type for ideas. Plots, planetside events, owning a world, graphical ship layout, tons of stuff. Not sure if I can move two ships at the same time, doesn't seem possible but I don't know  why that would be. 

Balance is way off

I don't understand what I'm supposed to do - all I can do is collect or build, and death comes whichever I do. 

Cool, thanks, checking it out now. Looks fun.

Cool thanks I'll check it out

Link is dead.

Link is dead

Gliwice!

1. Since there's never a time you don't want to be moving, don't require that the mouse button be pressed in order to move.

2. If you pick up a second, different timed boost while you have one active, a timer for the second one doesn't appear.

Cool game!

Really captures an old-school arcade gameplay feel

You should link it on BGG

It's impossible to move forward.

Very cool idea but there doesn't seem to be an upgrade or endgame

You click on the program name in the upper right corner. 

Extremely cool game but seems overly harsh, the stuff you need is very rare.

It was during gameplay. Win 11/Chrome (sadly). I'm sorry I can't remember more of what happened, I was trying out a ton of games that night. Really dig hexmap TBS, thanks for making this 

Once in "OVERTIME" nothing more can be done. 

The second tutorial mission is unwinnable