Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Wow! Small world indeed, this is a really great review/comment :).

Regarding a fork and PR: absolutely it’s welcome! I recommend people to use the mach6 skill or something similar, with a git focus, to make collaboration a bit easier. Definitely should make a CONTRIBUTORS.md to clarify it, but yes contributions welcome.

Thanks for the tip on gdunit! Definitely going to be integrating this into the workflow! Something like this was badly missing for sure.

My biggest win actually came from rebuilding with Tracy profiler support. Turns out you can hand over the trace logs and it helps with performance optimization to an absurd degree. Before that, I had such a trash framerate, especially on the web lol.

Good luck to you too, and let’s stay in touch haha

Thank you, glad I could provide some insight! And yes I've been meaning to look into the new Tracy profile support, heard that got added in 4.6, so it's good to hear someone else found usefulness with it. Just looked over the mach6 skill on your repo, did you design that yourself? I built something similar but yours is much more extensive so I'm definitely gonna integrate that workflow. Been a busy last week, but wanting to have that PR in soon.
And yes let's stay in touch!

Mach6 was actually developed based on my friend’s Mach10 package here: https://github.com/LeanAndMean/mach10

His is much more extensive really, I wanted something simpler that suits my own preferences a bit more.