A little bit regarding technical issue... since there are mostly scrolling dialog I find it a bit jarring when the choices show up on screen, the dialog just pop up without scrolling.
It's very hard to tell if the game concept will work or not. But since romance novel has and will always sell, I guess it could work.
I notice there are sometimes choices with the exact same meaning but the word order is just reversed. Also there is one particular time where both the choices are just "..." and "...". Perhaps, you could make the choices more impactful by differentiating the meaning carried behind them.
Overall, since this is made for a game jam, I think the game has an OK story. It's short enough to not get boring, but I didn't feel compelled to find out the branching narrative after finishing it. I also didn't get the theming around terminal screen and the story being told.