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Well close but not enough. though yeah. But that is more like brainwashing than droning, and it is mostly negative content, where in the end you just lose a worker. Though I guess you can look that way, but that one does not removes likes and such. but again I see where you coming from. Because they literally become part of collective and get an owner ha-ha-ha. But dunno if there could be some mini story arc where you supply with people said casino... though again you already in a way can get free incarnations as long as you pull out crit and speed things up a bit in terms for those events trigger more often. Not much in form of items but then again it might be bloat. Though maybe some faceless drones if you completely erase someone in void cage, just to show they are nothing anymore?


PS. Do not think it is intended, but void cage instead of removing sex fluid flavor add chocolate flavor for some reason. Even if they had none such stat. Probably it was not intended.

They shouldn't leave your realm if you have a casino (they should go work there instead <_< :D). There might be more stuff eventually - it was a patron request, so the requester might request more at some point.

Thanks for the bug report, too

Oh, damn that is good interaction. Kinda like this game for those. Some tasks might seem similar but they differ, some are not. So please if you would have time when you would go to beta, do second run and make similar tasks which have same rewards (considering there is no true specialisation like in no haven) in this game. 


So having slightly different consequences paths or certain chains or rewards that might give difference and make you actually care to do one task over another. Some do not require because sick mind reward and angelic imprinter both quite rare and you would try to use both as you go as much as you can.  And angelic imprinter might be used for different reason.


But many sell x or do that to person x I have more often than not feel kinda redundant. I can understand seeking talent tasks they are cheap ways to get special talent traits. But kinda sometimes doing some sell x target in realm might feel underwhelming because it is same reward as just doing that transform target x for sale in base realm. And at some point matter becomes not quite useful and actually ways to trasfer matter to energy would work better. Because you always encouraged to scale amount of operatives. I had like 30 incarnations before update which borked my game and used like 40-60% constantly, and probably could give hypnotist or mesmer trait or other traits to help with preparations for certain sales.


Or more uses for matter later in the game though again my realm was not large, I probably built more service buildings to do and give more realm shaper talents to help expand realm quicker, because some classes were niche enough at certain moments not to be used much so might as well do infrastructure. Also would add to export main template in guide option realm shaper. Because currently there is no way to know what realm shaper does or what expand realm option uses. (Or add way to spawn realm shaper template at realm core like you have assignment templates in service buidling, which is better because hints what it used for before tasks requiring it start appearing.)

I'll make sure the realm shaper role template can be exported somewhere, thanks.

For the rest, balance stuff and ensuring there's various ways to do things and general filling out and so on is something I'll do probably a few passes on during beta, but most likely after adding a few more bits of large scale content like the Realm of Heroes/Mysterious Mansion (so it's quite a while away).