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(1 edit)

Love the voice acting. The art looks grat, even if some of the grounded enemies slightly (or in the case of one goblin fully) hover off the ground. I was going to point out the sword animation not lining up with when the enemies die, but since others have already brought that to your attention I'll mention something else I found, that being that the player flickers between the running and wall holding animations if you run into a corner. You might be able to fix that by not letting the player switch to the wall holding animation while being grounded.