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(2 edits)

If I could suggest something: The right HDD panel in the Su-27 is used as a top down situational display in the real thing, so it would make more sense to put the map screen there instead of a HUD repeater, it would be more visible (no need to look down to see it).

Also the target selection priority logic needs some work. It locks on to targets half the map away even when you're in a merge with a whole squadron.

Otherwise this is IMO even better then the old AC games, the lower, more realistic turn rates and the AI that actually fights instead of letting itself be shot after 2-3 manouvers make this game for me. It feels more like an arcady flight sim that requires thinking, not only quick reactions