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Thanks! I'm glad you were impressed with the graphics. I actually used the Godot Engine to create it. I put a lot of work into the "Funk-Toon" and Pop Art aesthetic to make sure it didn't just look like a bunch of flat polygons. It's great to know that the effort I put into the presentation paid off! I wish I'd had more time to optimize and develop what the game really should have had, but oh well, that'll have to wait until after the game jam.

Ha! That just goes to show that it's talent, not engine or even running environment that matter.