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Being an SRPG is certainly a unique take for a jam game. However, it isn't clear enough about how it works and what its mechanics are, especially with party members being completely random deciding how far you're able to get. If you don't get the vampire, you might as well restart until you do, and if you fight one, the game is basically over. I get that its a rougelike, but there could've been more choices the player can make voluntarily that determines how they progress, like what members they can get or level up. It would help with playability significantly.

(+1)

My goats gave birth, we got 30 meat chicks to raise, and had several emergencies where we were going to lose our animals out here, all during the game jam.

It was a very chaotic two weeks that could not have happened at a worse time for me, and it's a miracle I even got this put together at all.

(+1)

Understandable.