Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Yeah, that kind of “no impact” feedback is one of the fastest ways to lose player trust.

I was commenting from a QA perspective based on your devlog, but it’s good to see the core issue was prioritised and fixed quickly.

Will be interesting to see what shows up once your players start pushing those scaling edges in real runs!