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(+2)

Unreal Engine. Never seen that in a jam before.

Impressive title screen and music.

I really liked the music. It could have used a time compression multiplier as playing the same waves repeatedly, is, what it is.

Nicely animated mobs with a good variety of attacks. Didn’t think much of the 8-direction cacti mind. It hardly ever triggered. The starting flowers dealt with the dragonfly better, when they went slow enough.

Thank you for playing! Unreal Engine is the engine Frits & I are most comfortable with using because of our study. We had to use an older version of the engine from a couple of years ago that still supports web builds haha. It's always interesting to try and figure out ways to make 2D look good in a 3D engine without performance issues.

We really appreciate your feedback. We'd love to look into some extra balancing and polish for after the voting, so this is great!