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That was surprisingly engaging!  I'm not usually a big player of RTS games, but I enjoyed this.  I'd have liked a little more feedback while placing refineries (often couldn't tell where I could or could not place them, or whether or not they'd do anything useful when I did place them there - I ended up with a couple harvesters just sitting around, maybe one was stuck, one was just slightly too far from ore, maybe?).  The tech tree felt very fleshed out, that's a lot of buildings and units!

Glad that you enjoyed! The refinery bug is something I tried to fix for quite a while, but it still sometimes bugs out...