Howdy! I released a new fix but in hindsight I think I should’ve done a different approach and will fix that later! Sadly no more time today…
Please let me know if it works for you!
Works without problem now. I am now curious why it is seen as 1 core but i guess it is unity internals i will never have access to.
Yeah, I’m not sure either, it’s likely a IL2CPP bug because even using the native C# code for getting the core count it’s also 1…
Hope you have fun! :)